For Multiplayer -> Local Game, this patch changes the default for the second and subsequent players from "Local Player" to "Computer player" as it used to be in Battle for Wesnoth 1.2. -- AYM 2008-10-24 --- wesnoth-1.4.4/src/game.cpp~ 2008-05-25 09:58:36.000000000 +0200 +++ wesnoth-1.4.4/src/game.cpp 2008-09-14 22:10:46.000000000 +0200 @@ -1525,7 +1525,7 @@ std::vector chat; config game_data; - const mp::controller cntr = mp::CNTR_LOCAL; + const mp::controller cntr = mp::CNTR_COMPUTER; // AYM 2008-09-14 const bool is_server = false; mp::start_server(disp(), game_config_, units_data_, cntr, is_server);